EP 6 | FEATHER FOLDING | HOUDINI
Автор: Siddhesh Sawant
Загружено: 2025-12-12
Просмотров: 42
Hello guys, good evening.
This is Episode 6 of the series, where we focus on feather folding. In this video, we’re not discussing feather simulations — instead, we’re talking about how to manipulate curves and lines to build a feather structure.
We used a VOP-based and VEX-based approach, shaping and adjusting the curves to get the folding effect. Since this setup is fully non-simulated, it’s lightweight and easy to iterate on. We explored different rotation and scale techniques to control the feather motion and breakup.
This template is inspired by references available on YouTube, but we’ve customized and refined it according to our own tests.
Thank you!
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