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Automatically setting up a character retarget in Shōgun Post 1.8

Автор: Vicon

Загружено: 2022-06-30

Просмотров: 4178

Описание:

Enjoy faster and more efficient character animation pipelines with automatic retargeting setup tools introduced with Shōgun Post 1.8

Find out more: https://www.vicon.com/shogun

00:00 - Introduction
00:40 - Step 01 - Import target skeleton
01:02 - Step 02 - Prepare target skeleton hierarchy and root
01:20 - Step 03 - Disable DOFs for non-animated bones
02:05 - Step 04 - Enable map mode and align skeletons
02:33 - Step 05 - Set target skeleton bone twists
02:53 - Step 06 - Set elbows, knees and toes to single DOFs
03:03 - Step 07 - Align skeletons
03:40 - Step 08 - Set parts and sides
04:01 - Step 09 - Manually correct missed bones
04:11 - Step 10 - Set constraints
04:36 - Step 11 - Adjust root height
05:26 - Speak to our team : https://www.vicon.com/contact

Music from Uppbeat (free for Creators!):
https://uppbeat.io/track/prigida/cher...
License code: 5P4O8MBGFIC2AUUS

Automatically setting up a character retarget in Shōgun Post 1.8

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