ZDepth Plus plugin for ZBrush Tutorial 3
Автор: ZM Polygon
Загружено: 2025-11-05
Просмотров: 772
🎨 ZDepth Plus – Update New Features
Download Plugin: https://gum.co/ZDepthPluginZbrush
Maya Script:https://zmpolygon.gumroad.com/l/AutoS...
Upscaler Tool: https://upscayl.org/download
🧠 Main Features
🖼 Generate_Image_to_Depth
Run the AI pipeline to create maps in /temp:
depth, depth_blur, depth_shape, dispZ, line_art, bump, mask
🎨 Load_Color
Load a color image for quick visual reference or checking.
⚫ Load_Mask
Load a black–white mask to keep the subject area and clean/flatten the background.
🧩 Depth Application
🪶 Apply_Depth_To_Plane
Create a plane that matches the image size (with thickness).
Apply + blend DisplacementZ.
Auto-split layers:
depth / depth_blur / depth_shape / dispZ / line_art / bump / mask
Mask usage: optional (use or skip).
🧱 Apply_Depth_To_Mesh
Apply displacement directly to a mesh with UVs.
Preserve existing subdivs/layers.
Auto-split layers:
depth / depth_blur / depth_shape / dispZ / line_art / bump / mask
Mask usage: optional (use or skip).
⚙️ Photoshop Integration
R – Set Photoshop Path
Pick and store the path to Photoshop.exe.
Used by “Open Mask (PSD)” and “Open All Maps (PSD)” JSX runners.
Press again to change the path.
🎭 Mask Modes (Use Mask? Dialog)
✅ Use_Mask
Keep the subject area.
Clean/flatten the background when applying & blending displacement.
🚫 Skip_Mask
Apply displacement to the entire image.
🖋 Edit_Mask_PSD
Open Photoshop to review and edit the mask before blending displacement.
🗂 Load_All_Maps_PSD
Open Photoshop to inspect all generated maps at once:
depth, depth_blur, depth_shape, dispZ, line_art, bump, mask
#ZDepth #ZBrush #ZBrushPlugin #3DModeling #DigitalSculpting
#ImageToDepth #DepthMap #AI3D #ZBrushTools #3DTools
#CGArtist #3DArt #CharacterArt #ZMPolygon
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