The 6 Ironteeth Differences That Will Change Your Timberborn Strategy
Автор: Dolthra
Загружено: 2025-08-30
Просмотров: 8982
The Timberborn Beginner Survival Guide has touched on nearly every topic in a Folktail's playthrough... but what about that second faction, the Ironteeth? What kind of differences do they have that would change your Timberborn strategy?
In this guide, we go over the six main differences the factions have— water collections, farming, power generation, population growth, tree farms, and storage! We'll go in depth on what these differences will mean for the beginning of your playthough, and touch on how you can expect these divergences to continue to manifest!
New to Timberborn? Learn how to thrive despite it's challenges with this beginner survival guide. From dealing with the first drought to unlocking the iron teeth to building a wonder, this series will help you navigate the challenges of the game and build a successful beaver colony!
Timberborn is a city-building and management game that offers a unique twist by featuring a society of beavers as the primary inhabitants. The game combines elements of strategy, resource management, and urban planning. The Humble Sluice brings powerful flow control and water flow regulation to your colony, making dam management easier than ever! With this new irrigation system addition from Update 6, you can maintain perfect water quality downstream while protecting against floods and contamination. This innovative tool represents a major step forward in automated water management, providing badtide protection solutions that work seamlessly with the game's water cycle.
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Playlist
• Timberborn Beginner's Survival Guide (Tuto...
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Socials
Discord - / discord
BlueSky - https://bsky.app/profile/dolthra.bsky...
Twitch - / dolthra
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Mods
Pipette Tool - https://steamcommunity.com/sharedfile...
Rotating Sun - https://steamcommunity.com/sharedfile...
FPP Camera - https://steamcommunity.com/sharedfile...
Configurable & Moddable Lights - https://steamcommunity.com/sharedfile...
Dependencies (Harmony, Mod Settings, TimberApi, TimberUI)
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Chapters
Intro - 0:00
Water Pumps - 0:54
Population Growth and Control - 2:27
Farming - 6:04
Power Generation - 13:27
Tree Farming - 17:27
Storage - 20:54
Outro - 24:09
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