Game Sound Club #6 - FMOD Studio Basics
Автор: Game Sound Club
Загружено: 2021-11-01
Просмотров: 49
Today we go over all of the basics of FMOD Studio! Slight fix to the announcements, I kept saying November 29th for the session with Rom di Prisco, but the correct date is November 22nd.
Timestamps:
00:00 Announcements
01:43 Introduction
02:10 Why FMOD/Middleware?
06:10 Event Editor Window
08:57 Events
12:09 Assets and Instruments
18:34 Logic Track
23:21 Trigger Conditions
24:47 Transition Timelines
26:36 Signal Chain & Effects
28:40 Parameters
32:09 Automation
34:09 Modulation
37:45 Banks
40:59 Mixer Window
49:40 Closing Notes & Next Few Weeks
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