VroidStudio Unity Trigger Accessories with blendshapes
Автор: Lady Aska
Загружено: 2022-01-30
Просмотров: 2676
And here is the next part of our Unity Tutorial Series!
Sorry for the delay, me and my family were down with COVID and so production slowed down a bit...and this video turned out to be a bit chaotic, because of it q_q’
I managed to get the transparent sliders wrong…its shown right on screen though.
This time I’ll show you how you can trigger the accessories and tails, that we created last time, with blendshapes, in VseeFace.
As always, we’ll use Unity for that. :)
🕘Timestamps:
0:00 Video Start
00:04 Intro
0:19 How to set the blendshapes in Unity
3:34 Test in VSeeFace
Links:
Unity (used version in this video was 2020.3.0):
https://unity.com/download
UniVRM (used version was 0.92.0):
https://github.com/vrm-c/UniVRM/releases
VSeeFace:
https://www.vseeface.icu/#download
Unity Bone Transfer Plugin from booth.pm:
https://sigepon.booth.pm/items/1784758
Our Discord, the VtuberLibrary:
/ discord
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Music:
"Fibernet Speed" by Streambeats
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