Handling the "Tedious" Resource Management Mechanics in D&D
Автор: SupergeekMike
Загружено: 2022-08-25
Просмотров: 15146
Encumbrance, ammunition, rations, rent, material components and random/wilderness encounters… what do each of these do for your D&D game, and which ones should you use?
Thanks so much to WorldAnvil for sponsoring this video! Visit https://www.worldanvil.com/supergeekmike and use the promo code SUPERGEEK to get 40% off any annual membership!
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Chapters:
00:00 - Six Details, Pick Two
05:15 - How These Details Affect the Value of Gold in D&D
06:09 - How These Details Affect the Passage of Time
07:31 - A Shift in D&D’s Storytelling Style
09:18 - How These Systems Can Be Inherently Dramatic
14:19 - A Word From Our Sponsors
15:35 - Outro
Controlled Chaos - no percussion Kevin MacLeod (incompetech.com)
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