Creating Frogs for My Rainy Game World (Devlog)
Автор: Addy Valentine
Загружено: 2023-11-08
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This week we dive into Addy's Valley as we introduce a cast of quirky frogs to liven up the game environment. But these aren't ordinary frogs, they're Jabos. Don't get it twisted. Follow the transformation from a basic Blender model to a lively Unity animation, complete with walking, idle, and struggling movements. Despite the amateur UV mapping and modeling, witness the application of wet surface shaders and inverse kinematics to give Jabo a lifelike presence in a digital world.
Unity Assets Mentioned in this Video:
Locomotion System: https://bit.ly/3HOkzdC
Wet Shaders (URP): https://bit.ly/3ss8yHb
Wet Shaders (HDRP): https://bit.ly/47oXl97
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