A deep look into Xenoverse's hitboxes
Автор: Thaynunx
Загружено: 2026-01-06
Просмотров: 6031
In this video I will be covering some stuff about Xenoverse's hitboxes that I found interesting. This is my first video talking and English is not my native language, so I apologize in advance for some potential mistakes.
This video was possible thanks to Xenokit. A tool that let's you view and modify data from the game such as skills, animations, etc...
To use this program, you'll need a PC copy of the game.
https://github.com/LazyBone152/XenoKit
My Twitter:
https://x.com/Thaynunx
Modded Giant Namekian fight:
/ modded_giant_namekians_are_fun_to_fight
Songs used:
• The Time Machine - Mario & Luigi: Partners...
• Comet Observatory 3 - Super Mario Galaxy M...
• Mario and Luigi Bowser Inside Story Music:...
• Dragon Ball Z: Budōkai Tenkaichi 3 ‒ "Inno...
• Trophy Gallery (Super Smash Bros Brawl) ~ ...
• Видео
• Moonlight Sonata – Beethoven (No Copyright...
• Littleroot Town - Pokémon Omega Ruby & Alp...
• Mario Kart DS Soundtrack - Race Lose
• fraserwave - extend [official audio]
Timestamps:
0:00 Intro
0:39 Analyzing some weird hitbox interactions
3:23 More weird interactions between hitboxes and hurtboxes
3:58 I-Frames
5:50 Single Impact / Continuous type hitboxes
8:09 Hitbox damage multipliers
10:00 Namekian CACs
15:06 Outro
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