Terrified NPC - Unreal Engine 5
Автор: Risecode
Загружено: 2024-05-16
Просмотров: 2070
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"Terrified NPC" is an advanced artificial intelligence system designed for games, introducing realistic behaviors for non-player characters (NPCs) interacting with players.
✅Features:
When the AI sees the player for the first time, it is friendly and approaches the player, constantly saying some lines.
When one of the AIs dies, the rest are informed that the player is an enemy.
When the player is an enemy, the AI starts to flee from the player.
The AI hides in places where the player cannot see it.
3 AI statuses: Neutral, Scared, Terrified
When the AI does not see the player for an extended period, it changes from "Scared" to "Neutral", but if it sees the player again, it will start to flee once more, and its status will change back to "Scared."
If there is more than one player within the AI's line of sight, its status immediately changes to "Terrified."
Dynamic Status Widget
Easy to use
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🟣Contact: risecodeunreal@gmail.com
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