Looping Background Audio Correctly in Godot 4.6
Автор: Mostly Mad Productions
Загружено: 2026-01-23
Просмотров: 373
Learn how to loop a background track in Godot 4.6
[Free Assets] To Follow the Tutorial ► / looping-audio-in-148667988
[Project Files] ► / looping-audio-in-148667997
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Chapters:
0:00 Enable Looping on Audio File
0:29 Playing Audio in your Game
1:00 Audio Bus
1:42 Loop Audio across Scenes & Levels
In this video you will learn every method in the Godot Game Engine Version 4.6 to loop background audio. This includes a method that uses zero GD Script, a regular method, and a method that allows the audio to continue even during scene/level changes.
Tags: Godot 4.6, looping background audio, Godot game engine, audio loop tutorial, background music loop, game audio tutorial, no GD Script method, GD Script, audio persistence, scene transition audio, level change audio, seamless audio loop, game development, indie game development, Godot tutorial, game audio programming, audio looping techniques, sound design, game sound design, looping audio in Godot, Godot 4.6 audio, audio looping methods, zero GD Script, audio tips, 4.6
#godot #gdscript #godottutorial #godotengine #godot4 #madewithgodot #gamedev #indiegamedev #indiedev #gamedevelopment #learntocode #pixelart #godot3d #gamedevjourney #programming
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