Feeding your shaders
Автор: Vulkan
Загружено: 2021-06-21
Просмотров: 1913
Slides with audio from 2016 Vulkan DevDay UK: https://www.khronos.org/news/events/m...
Speaker: Jesse Barker (Arm)
Join the Khronos Community - Get help, share your project and discuss computer graphics: https://khr.io/ww
Find the Vulkan spec, tutorials, tools and more at: https://vulkan.org
2016 Vulkan DevDay UK: https://www.khronos.org/news/events/m...
1:33 What is a vulkan resource?
4:45 What are Vulkan Descriptors?
5:55 What are Descriptor Sets?
9:11 What is a descriptor pool?
11:10 Allocating Descriptor Sets
11:41 What is a Pipeline Layout?
13:34 How do Descriptors get into Descriptor Sets?
17:10 Finally, im ready to use my Descriptor Sets
19:18 What about Vertex Input?
20:37 Vertex Input Description
23:05 Questions?
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