[DRG Experimental] Hazard 6x2 Escort True Solo Engineer (New Stubby OC: Hyperalloy Assembly)
Автор: MoonLightOri
Загружено: 2024-06-10
Просмотров: 1327
took 3 tries to have this successful run because i forgot to increase the resolution of my video on a successful run an hour ago, so here we go again.
Exposed to 2nd cave = Easy Nitra gathering, though vartok really pressured me into quickly finding the weakpoints and take them out ASAP. That caused me to go slower on the pacing and had to defend announced swarm on the 1st stop.
New heartstone phase is really interesting as how it executes the gameplay, it makes you force to be out of Dorreta (One claw can deal significant damage to 1 Dorreta plate, it's not a joke), and have to be on moving all the time, because if it catches you, you are pretty much dead because the imprisonment takes 3 pickaxe hits to break the terrain, and couple more to break free, bugs will be able to hit you while you're imprisoned so you are pretty deadmeat. But again, that doesn't seem to be difficult to move out of the claw range before it grabs you, because it tracks so slowly.
The strat here is to use the downtime between the claw attack to get to Doretta and repair her.
In team it will be more interesting because the claw will target random player, and if they aren't notice about it while being near Doretta, boom rip 1 plate or huge damage done.
Note: 12121 is generally a better build for this stubby OC, because weakpoint bonus (base OC) and increased damage via electricity (T4B) can stack multiplicatively, gaining total of 1.625x dmg bonus vs T4A with only 1.55x (30+25 wp bonus) on weakpoint attack. Also, you can dish out more dps if you are unable to shoot the wp thanks to the T4B.
13121 can be okay too if you can control extreme recoil. Most of the time I use T2B is to help with recoil control and gain a little more accuracy on firing longer range target than T2C with its enormous recoil and more ammo hungry for a bigger amount of DPS dishing.
Timeline:
00:00 OC and Recoil Showcase
01:24 Before dive
01:48 Clearing out the room
06:35 Announced Swarm 1
07:25 1st stop
09:20 Announced Swarm 2
13:26 Announced Swarm 3
14:55 Clearing out Heartstone Room
17:44 Phase 1
18:48 Phase 2 (Flying Rock Attack)
19:52 Phase 3
21:12 Phase 4 (NEW: Rock Claw Attack)
23:03 Wandering off the cave trying to find the last Hollomites, ambience wave also spawn
25:30 Extraction
27:23 Result Screen
Build:
Stubby [Hyperalloy Assembly] 13121
Breach Cutter [Roll Control] 23122
Platform Gun 212
Turret 1221
S.S.G
Pickaxe 11
Armor 1213
Perks:
Resupplier + Born Ready + Deep Pocket | Dash + Iron Will
beta experimental season 5
#deeprockgalactic #drg
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