Wanda Demo NVIDIA 1999
Автор: Bernie 2018
Загружено: 2023-02-19
Просмотров: 524
3D PC graphics demo (playable) with animations from 1999 by NVIDIA
Original settings
Made with Nvidia Go 7300 / Windows XP
Authentic with setup screen
High quality encoding for use with big screens
(DirectX 7. This demo is an example of how polygonal complexity can add to the realism of a model. The polygonal complexity allows for very smooth surfaces. This allows for realistic body shape and facial features. Look at the face, the tongue and teeth are modeled all separately. Even each individual eyelash hair is modeled individually.
Wanda is also an example of using the resources of the entire system. All the the animation is computed on the CPU from keyframe positions. This allows the CPU to compute Wanda's pose per frame, while the GPU handles all the transform, lighting and rendering responsibilities.
Wanda's hair is done with using multi-texture, multi-pass, and cube environment mapping. This gives realistic specular lighting to visible hair, while the darker hidden hair remains shadowed properly)
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