Rapid Level Design w/ Procedural Mesh & Geometry Script: Migrating The Lyra Tools & Cold Storage
Автор: BuildGamesWithJon
Загружено: 2022-04-18
Просмотров: 7942
I'll show you an example of rapid level construction using in-engine modeling with the geometry script tools found in the Lyra starter game introduced during the State of Unreal livestream in April 2022. I'll show you how to properly migrate the tools, and how to use the cold storage actor which keeps track of which baked static meshes belong to which master tool.
Доступные форматы для скачивания:
Скачать видео mp4
-
Информация по загрузке: