Recreating Thronglets by Black Mirror in Godot 4 with AI, DAY 3
Автор: Zekhat Studio
Загружено: 2025-07-26
Просмотров: 151
Recreating Thronglets by Black Mirror in Godot with AI, DAY 3
https://zekhat.itch.io/zhorblox-colony
These days, after learning about the "Universal LPC Spritesheet Generator," I decided to test how easy it would be to make a game with these spritesheets and the help of Copilot in writing code. It's frustrating how the AI produces two out of 10 codes correctly, with an 80 or 90 percent error rate. It might write a code with an error, correct itself, and then make the same mistake again, or five more. But with a lot of patience and testing, you can achieve something. Now I want to add more paranoid music and be able to remove health from NPCs. At the same time, it made me learn how to fix AI-generated code, reuse it, and learn Godot.
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