Distribution of Shapes Theory for Better Renders
Автор: Gleb Alexandrov
Загружено: 2021-06-03
Просмотров: 24207
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If there's a secret of creating better renders it's probably distribution of shapes. The theory that I first saw in one of the Neil Blevins' tutorials and that has been helping me with 3d art since then.
Robo model by Manu Järvinen. Check Manu's website: https://www.manujarvinen.com/
The Secret of Making High-Quality 3D Art in Blender - Blender Conference 2017 - • The Secret of Making High-Quality Art (in ...
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