Narrative Pro – Horse Mount Interaction Setup in Unreal Engine 5.6
Автор: Mykyta Ponomarov
Загружено: 2025-12-03
Просмотров: 175
In this video I show how I set up horse and mount interaction using Narrative Pro in Unreal Engine 5.
I go through:
– Horse Blueprint as a Character (not Narrative NPC)
– Adding the MountInteractable component and mount slots
– BP_HorseMount: mount animation, root motion and MountPoint on the horse skeleton
– GA_HorseMount ability: PossessMount, GetMountingSkeletalMesh and exit interaction
– Fixing character animations (Default Slot in AnimBP and Override AnimBP for riding)
My English is not perfect, but I hope the tutorial is still useful.
Subtitles / transcript are available in the video.
00:00 Short intro – what this video is about
00:32 Basic setup – in-game horse mount demo
01:19 Horse Blueprint – Character class, not Narrative NPC
02:05 Adding MountInteractable and mount slots
03:00 BP_HorseMount – mount animation, MountPoint and root motion
04:35 GA_HorseMount – ability setup (PossessMount, Can Exit Interaction)
05:35 Fix for floating character – GetMountingSkeletalMesh override
07:01 MountInteractable details – montage, target name, tags, reins
07:28 Fixing GASP character animations – Default Slot in AnimBP
08:29 Override AnimBP for riding – idle, trot, gallop, sprint
10:13 Outro – Discord help, horse jump question and support
If this tutorial helped you and you want to support my solo dev project
(and help me release the game faster), you can buy me a coffee here:
👉 https://www.buymeacoffee.com/nvarc
👉 For any questions you can contact me on Discord: kaban9850
Big thanks to @narrativetools for the awesome plugin.
#UnrealEngine5 #NarrativePro #UE5 #gamedev #indiedev
@narrativetools
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