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Sonic Dash Gameplay Walkthrough #18 - Characters Sisters Training #9: Fortune Teller Amy

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Загружено: 2025-12-12

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About Sonic Dash is an endless runner game, akin to games like Temple Run and Subway Surfers. The player directs their selected character through never-ending 3D Zones with three different spaces, moving forward at all times. The goal is simply to run as far as possible.

The tracks in Sonic Dash are full of obstacles the player has to avoid. To avoid obstacles in the character's path, they can Jump, Roll, and use the Quick Step. Some obstacles that can be found include bottomless pits and Badniks, the latter of which can be destroyed with a Roll. Some bottomless pits can be very large and extend towards the three spaces. In these sections, the camera will move much more slowly and the character will have to Homing Attack their way through some Choppers that will appear.

Rings play a critical role in the game. Like most other Sonic games, they can be collected across the tracks and can be used as currency in the main menu or as a method of protection in the Zones themselves. When Rings are collected, the Dash Meter at the bottom of the screen fills, and when it is full, the player can perform the Dash Boost, in which the character automatically blasts through obstacles. When the character hits a Badnik without Rolling, a Bomb or a set of spikes, while carrying at least one single Ring, the player will lose all of their Rings, making them vulnerable to obstacles of the same kind. Touching those same obstacles without having a single Ring will end the run. However, Rings cannot protect the player from most obstacles such as pits. Whenever the run ends, they can choose to continue playing or go back to the menu screen. In addition to the normal Rings, the player can encounter Red Star Rings, albeit very rarely. These are purely for currency and do not play the same role Rings go within the game.

At certain points, the player will encounter three different Springs with screens above them. Once they touch a Spring, the character will have all of their Rings banked automatically, and they will have to perform a certain combination of four Tricks by sliding their finger towards a requested direction. Each time the player correctly performs a trick they will be awarded a random number of Gems, Character Cards or Rings. In addition, touching the Springs will affect the game depending on the screen they have, and thus can send the player to another Zone, add loops and corkscrews to the Zone they are in, or fight a Boss.

As the player progresses, they will be able to collect Animals, which are obtained by destroying Badniks. Once the game ends, the player will be able to claim the collected Animals and use them to unlock new buildings to construct throughout the Zones. These buildings, however, can only be completed by collecting Gems through a variety of means. As the player completes the Zone, a gauge will be steadily filled and grant them different awards and a character when filled. In addition, certain characters are able to double the amount of certain Animals they have collected to make it easier for the player to unlock new buildings.

In addition to the standard game, the player can equip their character with different Boosters and power-ups to collect points more easily. These Boosters are obtained through certain means and can be equipped on the title screen. In addition, when the game starts, the player can use a Headstart or a Super Headstart to boost through the Zone for a short period of time, akin to the normal Dash Boost.

Copyright © 2025 SEGA Of America Inc & Home Box Office Max Inc. All Rights Reserved.

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Sonic Dash Gameplay Walkthrough #18 - Characters Sisters Training #9: Fortune Teller Amy

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