H21 Instancing to UE5 6
Автор: Chris Roda
Загружено: 2025-11-20
Просмотров: 46
Houdini 21.0 removed its ability to replace the geometry of instanced outputs in Unreal.
Using the "unreal_instance" attribute in Houdini, users are able to instance native objects to points but with many unintuitive conditions.
This video covers three Houdini instancing techniques in UE5.6 including:
Instancing native Houdini objects
Instancing Unreal objects through The Houdini Engine interface and the "copy to point" SOP
Instancing dynamic objects using the "unreal_instance" attribute
Have fun instancing with Houdini
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