Ys Oath in Felghana Nightmare mode playthrough part 12 : Ligaty the Three Winged Succubi
Автор: Huxley
Загружено: 2009-07-30
Просмотров: 750
Alright, fun battle here, although probably one of the easiest boss battles yet in Nightmare mode (at my surprise).
First thing, as soon as the battle start, GET OUT OF THE WAY. They don't mess around and if you'Re slow you'll get it right as it begins. Anyway, the blue one will tend to stay away from you, occasionalyl throwing feathers like the others, or using its special attack, which is more feather throwing. It's easy to evade, just keep your eyes open. It's immune to both your wind and fire magic, the way to go against that sucker is good old regular attacks.
The green one will generally charge at you and spins at you, just like you can do with your wind magic. It's vulnerable to your wind magic.
and the red one will also stay farther away. Its special attack is a diving attack, which is also fairly easy to attack.
OBviously you're fighting all 3 at the same time, so it can get tricky. But keep moving and with enough concentration it's not too hard. Watch out because some times they'll all shoot feathers twice in a row at the same time. It can be hard to dodge depending on how they're positioned.
After a while they all fly and come down for a singing attack, which is stupidly easy to avoid, but this is where you need to plan what you'Re doing. The easiest to kill is the blue one, but you'll also want that one to survive the longest. The hardest to kill is the red one, because of how innacurrate fireballs are, but you'll also want that one dead fast. So my strategy was simply to first keep damaging the red one, deal damage to the blue one during the singing attack, without killing it.
Once the red is down, switch to wind magic and deal with our green friend. If you think the blue bitch can take more punishment before killing the green, go ahead. When they're only two, they'll sometimes do a series of dive bombs, which are very easy to avoid and which gives you a free attack once they stop. They'll also use their singing attacks at the same time or not, and when they're weaker they'll throw two waves of notes at the same time.
When one is left alone, it keeps its previous attacks, but gain a new nasty one. The red will throw three fireballs at you, at VERY high speed, they're extremely hard to avoid and deal almost 80 damage. That's why you don't want her dead. The green one will just have an improved whirlwind, but when it keeps spamming, dodging it becomes pretty hard. While with the blue here, she just throws more feathers and it's not very hard to avoid. At that point, boost mode when appropriate, and blast away.
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