Greer - Tanking Concept | Chronomancer
Автор: SilverHalf
Загружено: 2024-12-24
Просмотров: 1495
(reupload with better music)
This video presents an idea for reliably tanking Greer, minimising risk and difficulty involved.
To manage all of Greer's attacks, you greatly benefit from stability, blocks, condi cleanse, projectile block, good healing and general tankiness, overall making it a relatively harrowing experience for the tank, especially if they have to upkeep boons on their subgroup at the same time. For this reason, I decided to run with a Chronomancer focused entirely on managing all these mechanics. Chronomancer is exceptionally good at this since it provides all of the above, and additionaly can ignore greens using distortion. Since the damage pressure on the main group is low, we can then cover the missing boons with a boondps at a minimal overall DPS loss.
In the split phase we use a specific strategy, going first for the add that spawns in front of the boss. The tank after a bit moves to distract the other add so as to avoid having both of them stacked, which can be chaotic. I also provide a portal for the squad to save time. Finally, the tank prepositions in front of the boss before the phase end, and since the squad is killing the add behind the boss, there is no way for them to get the aggro, making for cleaner transitions.
#guildwars2 #gw2
00:00 Phase 1
01:28 Split 1
03:17 Phase 2
04:37 Split 2
06:39 Phase 3
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