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Adaptive Music in FMOD Studio: 2 - Game Parameters, Effects and Automation

Автор: FMODTV

Загружено: 2015-10-18

Просмотров: 31865

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In this video, we will introduce the role of Game Parameters in driving simple adaptive music techniques. We will also create a “Health” parameter to automate track volumes and effects to help communicate the Health of the character to the player. We use assets from Loopmasters, which can be found at http://www.loopmasters.com/products/2...

Adaptive Music in FMOD Studio: 2 - Game Parameters, Effects and Automation

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