Gaussian Splats in TouchDesigner! Now in POPs!!! New Features!!!!
Автор: Lake Heckaman
Загружено: 2025-06-27
Просмотров: 5838
Well, its pretty clear at this point that POPs are awesome :) I have updated my TouchDesigner Gaussian Splat toolkit for the new POPs build, and added some cool functionality that POPs makes super easy!
I hope you like it and cant wait to see what you build!
Features:
Use TouchDesigner lights to relight splats
Baked-in color correction (gamma, brightness, contrast)
Use Proximity POP to render a plexus effect
AttributeBlur POP (my creation) to propagate effects across the splat
Same particle system interactions as the TOPs version
Use an input POP as 'disruptors' to affect the scene
Optimized bounding volumes
Built in TD 2025.30600
Find me online:
🔹 Project Files & Patreon: / water__shed
🔹 Portfolio: https://www.lakeheckaman.com
🔹 Instagram: / lake_heckaman
00:00 - Intro
01:22 - Disrupt Splat with POPs
02:12 - Plexus Splats!!
03:39 - Use native TD lights
05:27 - Color Correction for Gaussian Splat
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