Game Audio with Unity and Wwise Part 8: Triggers, Stingers, and Callbacks
Автор: Michael G Wagner
Загружено: 2021-08-16
Просмотров: 5990
Eight and final part of an introduction on how to integrate audio or music into Unity game development projects with Audiokinetic Wwise. In this viedo we make effects and geometry act in sync with the music.
Chapters:
0:00 Intro
1:32 Triggers and stingers
12:00 Adding the trigger in Unity
15:40 Callbacks
24:40 A final walkthrough
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