Animating with IK and FK | What They Are and How to Use Them
Автор: RobynO
Загружено: 2022-06-15
Просмотров: 11430
Learn about IK (Inverse Kinematics) and FK (Forward Kinematics) are two bone systems that are used when animating, and it can get confusing to know which is which and what the best scenarios to use them in are. Some people seem to think its a matter of IK vs FK but they both have a time and a place to be used. You can take your character animation to the next level just by knowing how to use IK and FK properly, as well as how to switch seamlessly between the two without having to struggle with IK and FK matching.
0:00 - Intro
0:13 - what are IK and FK
1:08 - When to use IK and when to use FK
4:09 - IK and FK demonstration
5:42 - IK FK matching/ IK FK Switch
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