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SMW ǀ Unintended Exits ǀ Top Secret Area, secret exit (NEW EXIT?) [RTA]

Автор: The Unintended Gamer

Загружено: 2019-02-03

Просмотров: 158084

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This is my attempt at a tutorial explaining how to perform unintended exits in Super Mario World. Super Mario World is a notoriously glitchy game, allowing the player to go beyond what was intended by the game designers. Normally, there is a total of 96 exits in the game. Over the years, dedicated gamers discovered several unintended exits (see https://pastebin.com/wqk0KfbM for list).

I want to find novel unintended exits. I previously shown that triggering a normal exit in the Top Secret Area does not yields an additional exit in the game file (see    • SMW ǀ Unintended Exits ǀ Top Secret Area, ...  . Here, I want to trigger a secret exit in the Top Secret Area. For this, I used unintendedly spawned Key and Keyhole in the level. First, we have to perform the Powerup Incrementation glitch to get Mario at Power Status 8 (see    • SMW ǀ Unintended Powerup State (Powerup In...   for tutorial). At Power Status 8, go to Yoshi’s Island 2 to get the Key in the item box (see    • SMW ǀ Unintended Item Spawning ǀ (Winged) ...   for tutorial). After, repeat Powerup Incrementation to go to Power Status 211. This Power Status allows Mario to spawn a Keyhole in the item box when collecting a Feather (see    • SMW ǀ Unintended Item Spawning ǀ Keyhole +...   for tutorial). So, go to the Top Secret Area without Yoshi. Spawn the Yoshi and used it to grab the Winged Key in the item without being hurt. Leave the Key and Yoshi on the left and the right side of the central block respectively. Hit the left Feather block. Quickly, go on top of the Feather blocks and jump to catch to floating Feather. Try not to touch any input when collecting the Feather. Being at Power Status 211, Mario now has a Keyhole in the item box. Spawning the Keyhole will renders the Key invisible… but it is still there. Grab the Key with Yoshi and touch the Keyhole to trigger a secret exit! After saving in Donut Ghost House, we will get an additional exit in the game file :).

So, here I found a secret exit that is accounted in the game file. However, I don’t know if Top Secret Area secret exit represents a new unintended exit or corresponds to a previously known unintended exit…

Hope this video can help you in your quest to master SMW famous (and awesome) glitches.

My setup: I use an original Japanese Super Mario World cartridge played on a Super Retro Trio 3 Console (PAL version); I thus played in Real-Time Attack [RTA] without Saved States. Crappy video (and sound) captured using an ‘EasyCAP’ USB adapter (S-Video signal) and ‘Honestech VHS to DVD’ software. Video editing done using Shotcut free software.


#SMW
#Glitch
#Tutorial

SMW ǀ Unintended Exits ǀ Top Secret Area, secret exit (NEW EXIT?) [RTA]

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