UE4 Interior Lighting Series (Part 4)
Автор: Ryan Manning
Загружено: 2019-10-07
Просмотров: 27042
In this 4 part series, we'll cover how to light an ArchViz interior scene from start to finish. Through this series, you should gain a much deeper understanding of lighting and lighting principles when working in Unreal Engine 4. The principles taught in this series should apply to any lighting situation in UE4.
In Part 4 we finalize our scene by moving our daytime lighting into a Lighting Scenario, build our lighting at Production Quality and finally, add a Post Processing Volume to control the final look of our scene.
00:00 - Intro
00:32 - Lighting Scenarios
08:02 - Color Grading & Finalization
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