Quake II (1997) - 100% (Nightmare) speedrun in
Автор: Quake II enjoyer
Загружено: 2025-01-12
Просмотров: 684
================== About ==================
This is a 100% speedrun of original Quake II (released in 1997) done on nightmare (hard+) difficulty. Unlike with segmented runs, this one was performed in real time with the use of save/loading when something went wrong. The actual real time of this run is 1:28:52.
================== 100% ==================
100% in Quake II means getting every kill and every secret. There are a few bugged enemies that never spawn in. I got everything that's possible. In this category, it is only possible to get:
70/71 kills in Lower Palace
73/75 kills in Upper Palace
Every level with wrong kill count is also marked in split name with the actual max kill count.
================== Rules ==================
I am running by the rules specified at https://www.speedrun.com/quake2?h=100...
The client I am using (see below) fixes the bugged secret. This is purely a cosmetic change that has no impact on the actual gameplay.
================== Setup ==================
For the game itself, I am using a client called q2pro-speed. It is not only convenient thanks to vastly reduced map loading times, but also required for autosplitter & 100% tracker to work. It can be downloaded at https://github.com/kugelrund/q2pro-speed.
For kills and secrets to appear in livesplit, I'm using a quake 2 tracker component that can be downloaded at https://github.com/kugelrund/LiveSpli....
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