Serious Sam: The Second Encounter (Croteam, 2002) - 3dfx Voodoo 5 5500 AGP playability comparison
Автор: 3Dfx_Aslinger
Загружено: 2019-08-02
Просмотров: 4508
Here is a later game (OpenGL) that was released after the year 2000, and also works with 3dfx cards, inculuding the Voodoo 2, but for best quality, you need a VSA-100 based Vodooo 4-5 card, because of the support for higher texture resolutions and texture compression S3TC/DXT, to enjoy the textures to the fullest.
This is a comparison, to see the performance and quality of the 5500 AGP with 16 vs. 32-bit colour in quiet scenes like the Technologymap and with/without Full-Scene Anti-Aliasing (high resolution vs lower resolution + FSAA) in the zeal of the battle!
Recommended OpenGL driver for best performance and quality: MesaFX 6.2
Download: http://www.3dfx.info/downloads/MesaFX... or
http://www.3dfxzone.it/files/?object=...
Driver Settings: 0:17
Used In-game settings: 0:40
Technology Demo 1024x768/2x FSAA, 16-bit vs. 32-bit colour: 1:25
In-Door and Out-Door performance with 1280x1024x16 + 1024x768x16/2x FSAA: 5:51
System:
AMD Athlon XP 2200+ Thoroughbred B @2025MHz 1,55V (150MHz FSB)
DFI AD-75 VIA KT333
2x 512MB Corsair 3200 XL
3dfx Voodoo 5 5500 AGP 200MHz tuned by Osckhar (Rev. 320 VSA-100 chips, 3.5 ns SDRAM modules)
Creative SB Audigy Player
Seagate Barracuda IV 80 GB IDE
LG DVD-ROM
Enermax 535W FMA II Power Supply
Windows 2000 SP4 with Update Pack 1
Recorded with StarTech USB32DVCAPRO USB 3.0 Capture Device.
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