7. Collision logic & Data Saving - Learn How to Build an Android Game - Part 3 ( Final )
Автор: Coda : Level Up
Загружено: 2025-09-29
Просмотров: 53
In this third part of our series "Learn to Build an Android Game", we take the game to the next level by making it more dynamic and exciting!
📖 You'll learn :
🔸️ How to use loops to continuously make meteors fall from the sky.
🔹️ Programming an invisible collision area that detects when a meteor enters and triggers the jet explosion.
🔸️ How to end the game properly and display a results screen showing the high score.
🔹️ Adding a “Play Again” button that restarts the game from the beginning.
⚡ By the end of this part, you’ll know how to combine loops, collision logic, and data saving to create a fully functional game cycle!
Timestamps :
00:00 making meteors fall
06:05 building the collision area
10:27 saving the high score on the phone
14:56 show high score & play again screen
⬇️ Download the jet project from GitHub:
https://github.com/Coda-Level-Up/jet-...
✅ Visit our Patreon store for cool backgrounds and free game assets:
/ codalevelup
#coda #CodaLevelUp #levelUp #AndroidGameDev #JetpackCompose #Kotlin #GameDevelopment #localstorage #ComposeTutorial #StateManagement #Canvas #LearnAndroid #MobileGameDev #BeginnerAndroid #gamelogic
#gamedevelopment #gamedesign #gameassets
Доступные форматы для скачивания:
Скачать видео mp4
-
Информация по загрузке: