3ds Max Episode 04 Graph Modeling
Автор: Graph Studio Archviz Tutorial
Загружено: 2025-11-23
Просмотров: 7
Here is the clean, professional, and 100% error-free version for **Episode 04**. I have formatted it to ensure it uploads smoothly to YouTube without any issues.
```
Welcome to Episode 04 of the Comprehensive Architectural Visualization Package
In this session, we complete our deep dive into Editable Poly by mastering the Polygon and Border sub-object modes. This is where we learn the most critical commands for architectural modeling, like Extrude, Inset, Bridge, and the new Smart Extrude.
Instructor: Behrouz Bigham
Presented by: Pro GraphStudio
Instagram: @bighambehrouz
📢 Don't Forget:
👍 Like this video
💬 Drop your questions in the comments
🔔 Subscribe to get the next sessions
📤 Share this video with friends who are learning 3ds Max
📌 What You'll Learn in This Session:
🔹 Step 01: Border & Polygon Sub-Objects
Understanding the Border sub-object (the open edge of a hole)
Using Cap to quickly close holes and create a new polygon
Using Ignore Backfacing in Polygon mode to avoid selecting polygons on the back of your model
🔹 Step 02: The "Big 3": Extrude, Inset, & Bevel
Extrude: The most essential tool for adding or subtracting volume from a face
Inset: Creating new polygons inside a selection, perfect for window frames and wall thickness
Bevel: A powerful command that combines Extrude and Inset into a single operation
🔹 Step 03: The Game-Changer: Smart Extrude
How Shift + Move in modern 3ds Max versions now activates Smart Extrude
Automatically removes and cleans up internal faces when extruding inward (pushing)
Magically creates a hole (like a Bridge) when you extrude through the other side of your model
🔹 Step 04: Attach & Bridge
Using Attach to combine two or more separate objects into a single Editable Poly object
Using Bridge to create a tunnel or bridge of polygons between two selected faces
How Bridge can also be used to cut holes (e.g., windows) between a front and back face
🔹 Step 05: Essential Slicing & Cutting Tools
Swift Loop (from the Ribbon): The fastest way to add complete edge loops to your model
Slice Plane: A precision tool to add segments, especially useful for slicing at exact numerical values
Quick Slice: A tool to slice your mesh using a 2-point line, great for using with Snaps
Cut: A freehand tool to draw new edges exactly where you need them
🔹 Step 06: Utility & Fixing Tools
Flip: How to fix "black" or inverted faces by flipping their Normal direction
Detach: The opposite of Attach; used to separate a selection (polygons/elements) into a new object
Make Planar: A vital tool for flattening selected vertices onto a single plane (X, Y, or Z)
💡 Why This Session Matters:
This session gives you the core toolkit for 90% of architectural modeling. The combination of Extrude, Inset, Bridge, and Connect is how you build walls, cut windows, create frames, and model custom furniture. Mastering these commands is the true foundation of modeling in 3ds Max.
🔥 Keywords for Search:
3ds Max tutorial, Editable Poly tutorial, 3ds Max Polygon modeling, 3ds Max Extrude, 3ds Max Inset, 3ds Max Bevel, 3ds Max Smart Extrude, 3ds Max Bridge tool, 3ds Max Attach, Swift Loop, Slice Plane, Quick Slice, Flip Normals 3ds Max, Make Planar, Behrouz Bigham, Pro GraphStudio, Archviz tutorial
🎯 Target Audience:
Architects, interior designers, and 3D artists who want to build custom, high-detail models and move beyond basic primitives in 3ds Max.
🔗 Watch the full series on the Pro GraphStudio YouTube channel:
📺 / @prographstudio
📥 The complete Farsi version of this session is available exclusively from GraphStudio
To purchase, send a message here:
📩 https://t.me/Graph_studios
#3dsMax #EditablePoly #SmartExtrude #3dsMaxTutorial #ArchViz #3DModeling #InteriorDesign #BehrouzBigham #ProGraphStudio #PolygonModeling
```
Доступные форматы для скачивания:
Скачать видео mp4
-
Информация по загрузке: