Keynote | Hell Welcomes All: Championing Accessibility in an M-Rated ARPG
Автор: Games for Change
Загружено: 2025-08-07
Просмотров: 10
In a genre known for fast-paced leveling, gearing and character customization, how do you make every player feel seen, supported, and powerful? In this fireside chat, Drew McCrory, Lead Accessibility Designer for Diablo IV, unpacks the team’s efforts to build one of the most inclusive AAA action-RPGs on the market. From adaptable UI to features for players with visual, auditory, and motor differences, this session explores how even Sanctuary—the bleak, demon-ridden world of Diablo—can be reimagined as a place that welcomes all.
Speakers:
Harold Goldberg
Drew McCrory
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