DirectX State of the Union: Raytracing and PIX Workflows (Presented by Microsoft)
Автор: Microsoft Game Dev
Загружено: 2025-04-17
Просмотров: 3782
Join the Microsoft DirectX team as we discuss the latest graphics features and tools, powering the next generation of gaming and advancing the possibilities for developers. We will cover:
Enhanced Raytracing in DirectX: Leverage new capabilities in DirectX that are essential for achieving high performance raytracing with beautiful visual fidelity.
New PIX Tooling Releases: Enhance your workflow with the latest PIX updates, including new data visualizations, a PIX API, and a revamped UX designed to accelerate your development process.
We will feature demos from key collaborators across the industry, showcasing both recent and future AgilitySDK advances.
Speakers: Claire Andrews (Principal Software Eng Lead, Microsoft), Austin Kinross (Principal Software Eng Lead Microsoft, MIcrosoft), Adam Miles (Principal Software Engineer, )

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