Trim Sheets in Substance Painter: Normal Map Baking + Smart Materials - Trim Texture Tutorial Part 3
Автор: Polygon Academy
Загружено: 2019-10-03
Просмотров: 127252
we will bake out a perfect normal map that tiles properly for our trim texture in substance painter and then apply some smart materials!
Part 1 - Planning Trims: • Planning & Creating Trim Sheets For Games ...
Part 2 - Zbrush Sculpting: • Sculpting Trim Sheets in ZBrush - Trim Tex...
Part 4 - Trim Texture UV techniques: • Quick and Easy Trim Sheet UV Mapping Tips ...
The original trim texture overview video: • TRIM TEXTURE TUTORIAL - ENVIRONMENT ART 101
My Free UE4 Lighting Presets: • UNREAL ENGINE 4 LIGHTING TUTORIAL (UE4) - ...
Gumroad Trim Example Files: https://gumroad.com/l/Trims
The Smart Materials I use in this video: https://gumroad.com/l/eyJi
The Best video card for Gamedev: https://amzn.to/45Ev6Cu
The Best Budget Video Card for Gamedev: https://amzn.to/45Lxck0
Backup your work! SSD I use: https://amzn.to/45s0y7m
The Mouse I use every day: https://amzn.to/3qRN4Td
The Laptop I use for remote Gamedev work: https://amzn.to/3Ed07li
The Camera I use to film my videos: https://amzn.to/3Pf0bHL
Доступные форматы для скачивания:
Скачать видео mp4
-
Информация по загрузке: