Ghost of Tsushima PC DLSS vs FSR vs XeSS | Frame Gen Tested | Visual Quality Breakdown
Автор: GPC-Surgeon
Загружено: 2025-12-17
Просмотров: 5
Ghost of Tsushima PC benchmark testing DLSS, FSR, and XeSS, including Frame Generation on DLSS and FSR.
This video focuses on real gameplay performance and image quality, not marketing claims.
All three upscalers were tested under identical conditions to highlight differences in clarity, stability, reconstruction quality, and artifacting.
While XeSS does not support Frame Generation in Ghost of Tsushima, it is included for a fair comparison of upscaling quality.
The results clearly show a gap in AI reconstruction maturity, with DLSS delivering noticeably cleaner motion, better fine detail retention, and fewer artifacts compared to FSR and XeSS — even before Frame Generation is enabled.
This is not a brand comparison — it’s a visual and technical analysis based purely on what’s rendered on screen.
Timestamps
00:00 Settings
00:12 DLSS Quality/Balanced/Ultra Performance
04:36 DLSS Frame Gen ON
07:32 FSR Quality/Balanced/Ultra Performance
10:18 FSR Frame Gen ON
13:00 XeSS All Quality Settings (No Frame Gen)
18:16 DLSS - DLAA
20:04 FSR - Native AA
21:10 XeSS - Native AA
🖥️ Test System
RTX 4070 Super
Intel i5-14400K
64GB DDR4
Windows 11
#GhostOfTsushima #PCBenchmark #DLSS #FSR #XeSS #FrameGeneration #RTX4070Super #PCGaming #GraphicsComparison #Upscaling #PerformanceTest #GPCSurgeon
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