Uncharted 4 Environment Art: Part One
Автор: Gnomon
Загружено: 2017-05-10
Просмотров: 21865
Take an in-depth look at how the talented modelers and texture artists at the award-winning studio collaborate to create the stunning environments experienced in Uncharted 4. From concept to final gameplay, the eight guest speakers from Naughty Dog share how they interpret concept art, work with design and help support gameplay, as well as offer insights into how they guide players’ eyes using composition and color, and communicate mood and emotion through environments.
Part One:
Reuben Shah, Environment Artist at Naughty Dog
Brian Beppu, Texture/Shader Artist at Naughty Dog
Jeremy Huxley, Environment/Shader Artist at Naughty Dog
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