Dragons Dogma All Strider Skills
Автор: Cerberox
Загружено: 2012-06-17
Просмотров: 323976
(DAGGERS)
Biting Wind- Dashes past the target with blades extended, delivering slashes that can be followed with further attacks on contact.
Cutting Wind- An advanced form of Biting Wind. Slashes past the target, appending more strikes to the onslaught upon connecting with a foe.
Toss and Trigger- Steps in with a blade strike that sends the target aloft. Additional button presses throw and detonate a store of powder.
Advance Trigger- An advanced Form of Toss and Trigger that detonates a larger store of powder.
Scarlet Kisses- A quick flurry of slashes on a single point.
Hundred Kisses- An advanced form of Scarlet Kisses that focuses a quick flurry of slashes on a single point, allowing for more strikes.
Dazzle Hold- Casts a firework explosive into the fray that stuns nearby foes.
Dazzle Blast- An advanced form of dazzle hold that tosses an explosive crafted to stun foes within a broader radius.
Sprint- Leans in and dashes forward with blades drawn, ready to perform further feats with additional commands.
Mad Dash- An advanced form of Sprint that reduces stamina consumption and extends the duration of the run.
Helm Splitter- Dives through the air while spinning, blades extended. Especially effective when performed from high places.
Skull Splitter- An advanced form of Helm Splitter that employs a faster spin to deliver a greater number of slashes during the spinning dive.
Ensnare- Casts out cords to snare lightweight foes, pulling them to the ground to incapacitate them. (Limited range)
Implacate- An advanced form of ensnare allowing the user to throw a snare to capture multiple targets at once. (Limited range)
Pilfer- Steals items from foes caught unawares. Especially effective against foes who are sleeping, blinded, or being held by allies.
Master Thief- An advanced form of pilfer that lets the user steal multiple items at once and increases the chances of nabbing rare items.
Reset- Returns the user to a neutral stance, eliminating openings caused by other actions.
Instant Reset- An advanced form of Reset employable even while under attack that returns the user to a neutral stance, eliminating openings caused by other actions.
Stepping Stone- Leaps forward in a flying kick, then uses the target as a foothold to jump still higher.
Leaping Stone- An advanced version of stepping stone. Kicks forward from an extended range, then jumps off the target, high into the air.
(SHORT BOW)
ThreeFold Arrow- Fires Three Arrows in a rapid succession
Fivefold Arrow- An advanced form of Threefold Arrow that fires five arrows in rapid succession.
Triad Shot- Fires three arrows in a wedge pattern.
Pentad Shot- An advanced form of Triad Shot that fires Five arrows in a wedge pattern instead of three.
Full Bend- Draws the bow with all the user's might, then looses a shot straight ahead.
Mighty Bend- An advanced form of Full Bend that requires less time to nock the arrow, enabling faster successive firing.
Cloudburst Volley- Sends a wall of arrows skyward to rain down on a broad area.
Downpour Volley- An advanced form of Cloudburst Volley that expands the area of the attack.
Splinter Dart- Sends up an explosive arrow that splits in mid-air, showering the area with smaller missiles.
Fracture Dart- An advanced form of Splinter Dart. Sends up an explosive arrow that splits in mid-air, showering an even wider area with smaller missiles.
Whistle Dart- Looses an arrow that produces a piercing screech, halting foes for a moment's time.
Shriek Dart- An advanced version of whistle dart that emits a louder cry to stun more enemies.
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