Fixing Vertex Order in Maya - A MUST When Sculpting Blend Shapes
Автор: Rigging Ranger
Загружено: 2020-07-25
Просмотров: 6222
This is a short demonstration on how to transfer the vertex order from one mesh to another in Maya. This demo also shows how to apply the new vertex order to several objects at once so save you time when working with a large number of blend shapes.
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