[Day 11] [Game Dev] Android Raylib -- Refactoring Render Logic
Автор: musticide
Загружено: 2026-01-03
Просмотров: 5
Live Game Development | Learning C++ & Raylib for Android
I’m a self-taught programmer building a mobile game from scratch using C++ and Raylib, targeting Android.
C++ (no engines, minimal abstractions)
Exploring game architecture and engine-level decisions
The goal is to ship a simple, performant Android game while deepening my understanding of low-level game development.
…feel free to join, watch, or ask questions.
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