Corona Lights: How to Control Visibility, Shadows, and Exclusions
Автор: ArchViz Explained
Загружено: 2025-04-28
Просмотров: 1545
Learn how to control exactly where and how your lights appear in Corona Renderer!
In this episode, we will learn the Non-Physical Properties of Corona Lights in 3DS Max. Learn how to exclude objects from lighting, manage light visibility in reflections and refractions, control shadow casting, and fine-tune how multiple lights interact in your scene. Gain precision and creative control for more realistic and polished renders!
KEY BENEFITS
• Learn to use Light Exclusion to prevent lights from affecting specific objects.
• Understand the difference between direct light, shadows, and Global Illumination.
• Control visibility with options like Visible Directly, Visible in Reflections, and Visible in Refractions.
• Manage multiple light interactions using Occlude Other Lights and Prevent Black Appearance.
• Improve realism and creativity by mastering non-physical light behaviors in Corona Renderer.
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CONTENT
00:00 Intro
00:10 Corona Light Exclusion
00:44 Managing Shadows with Object Properties in 3dsMax
01:23 Controlling Corona Light Visibility
01:50 Controlling Corona Light Visible in Reflections
02:02 Controlling Corona Light Visible in Refractions
02:14 Occlude Other Lights
02:54 Recap Corona light Visibility
03:24 Conclusion
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#3DSMax #CoronaRenderer #LightingTips #CoronaLight #3DModeling #ArchitecturalVisualization #LightExclusion
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