Learning game dev isn't hard, you just don't know how learning works
Автор: Dev with Kevin
Загружено: 2026-01-22
Просмотров: 80
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When you binge a Brackeys tutorial, feel smart in the moment, then cannot remember anything the next day, it is not because you are dumb. It is because your brain never had to do any real work. In this video I break down why passive game dev tutorials feel productive but fail you, and I show you the four essential principles of learning for beginner game developers so you can finally escape tutorial hell and actually remember what you learn. You will see how effort, feedback, iteration and minimal structure fit together inside my “struggle → build → repeat” framework, so you stop endlessly watching videos and start building small mechanics you can recreate from memory.
If you are a beginner who wants to release a first small game instead of getting stuck in endless Unity or Godot tutorials, this video is for you. By the end you will know exactly how to use tutorials and AI as supporting tools instead of crutches, how to set up tiny practice projects that force your brain to think, and how to turn every session into real progress toward becoming a game developer who ships. If you want a structured 60 day system that applies these principles step by step until you publish your first game, you can join Smart Indie below and get my personal release guarantee.
0:00 Tutorial Hell Feels Like Learning
0:49 Principle 1: Effort Creates Learning
2:25 Principle 2: Feedback Actually Teaches You
4:14 Principle 3: Iteration (Spaced Repetition)
5:35 Principle 4: Minimal Structure First
6:43 The 4 Principles Become “Struggle Build Repeat”
7:01 Step 1: Set a Tiny Goal
7:24 Step 2: Struggle 10–15 Minutes (No Internet)
8:34 Step 3: Use Forums, Then Implement and Repeat
10:30 Rebuild From Memory + Final Reminder
#gamedev #gamedevelopment #tutorialhell #indiegamedev #learnprogramming
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