Train Signals Explained - Ep30 - Satisfactory
Автор: KenMerritt
Загружено: 2025-09-05
Просмотров: 895
Train Signals Explained - Ep30 - Satisfactory
Today we put train signals around the entire rail network and I show a bit of a tutorial on how to use path vs block signals. We also get the quartz train running between the quartz mining site and the medium factory.
My saved games for each episode are here: https://drive.google.com/drive/folder...
00:00 - Plan for Today
01:36 - Slope Degrees and Grade Percentages
03:28 - Quartz Line Timelapse
05:19 - Main Construction Finished
07:10 - Hooking up the Quartz Station
08:29 - 480 to 900 Quartz
10:23 - We need Signals
14:13 - Block and Path Signals Tutorial
25:15 - Making 2 Close Intersections One
30:46 - Signaling a 3rd Intersection
32:50 - Testing our Signals with 12 Trains
35:34 - Slug Hunting Tip
35:50 - Dev Request Pick Jetpack Fuel
36:48 - Finishing the Signals
38:14 - Deleting the Test Trains
38:47 - Using the Curve Builder Mod
44:58 - Curve Builder needs Half Degrees
46:08 - Changing out an Intersection
47:19 - Infinite Nudge needs both Relative and Absolute Rotation
53:13 - Clearing Space for Battery Storage
54:09 - Power Substation Blueprint
54:52 - Building Battery Storage
57:08 - The Zipline is Still Useful
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