Animation JSON - Kottefolket - Devlog #5
Автор: Lumorsunil
Загружено: 2024-12-19
Просмотров: 55
In this episode, we add support for importing animations via a json file that is exported from my animation tool.
Welcome to this series where I'm making a Side Scroller Action RPG game.
You play as a small pixie that goes on an adventure in the deep, dark, enchanted forest.
Stay tuned for more updates.
https://github.com/lumorsunil
/ discord
/ lumorsunil
I'm using:
Zig 0.13.0
Not-Nik/raylib-zig: https://github.com/Not-Nik/raylib-zig - Raylib zig bindings
prime31/zig-ecs: https://github.com/prime31/zig-ecs
lumorsunil/zge: https://github.com/lumorsunil/zge - My game editor, put up for educational purposes.
Attributions:
Zig logo from: https://github.com/ziglang/logo
00:00 - Introduction
02:13 - Per frame duration scale
02:45 - Per frame origin vector
03:24 - New animation struct
13:07 - Changes to existing code
19:54 - Showing game
20:38 - Debugging origin
21:43 - Showing working origin
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