Roblox Marble Kingdoms 17 - Backstabbers Paradise (FANMADE)
Автор: Nikoloz Gilles
Загружено: 2025-08-09
Просмотров: 631
At the start, pick the kingdom color you want to win! No switching unless your color is destroyed!
Colors:
Lapis
Bright red
Cyan
Lime green
Dark taupe
Deep orange
Camo
7 kingdoms battle it out in a marble kingdom where marble drops determine the kingdom's next move...
marble kingdoms in roblox :D
Changelog/Updates:
-Clergy and Missionaries can now only convert marbles whose level is lower than the monk's level divided by 2. So if they're at lv 3-4 (divided by 2 is 1.5 and 2 respectively) they can only convert lv 0 and 1 enemies, then at lv 5 (divided by 2 is 2.5) they can convert lv 0, 1, and 2 enemies and so on. Bishops can still convert all levels of enemies
-Clergy, Clerics, and all their subclasses deal a bit less damage, this is actually a stealth buff for clergy so they don't kill the enemies they're trying to convert as often
-Marbles gain less XP from damaging/slaying/converting enemies that are much lower level than them. Lv 5 vs Lv 0 = -5% xp, Lv 6 vs Lv 0 = -10% xp, Lv 7 vs Lv 0 = -15% xp, and so on. The effect caps at -95% xp but that would require a lv 20+ marble
-Marbles that flee from a town are set to attack mode so that if they retreat to a friendly town, they won't automatically join the garrison
-The "Rescue Kidnapped Prince" upgrade will now only appear if the victorious army doesn't have a prince already in it
-The "Level Up All Army Soldiers +1" upgrade will now only appear if the average level of the victorious army is less than 2, it has no marble with at least level 5, it has less than 50 total levels, and it has less than 100 marbles. These conditions are pretty broad so it still appears a lot, but it ensures that the upgrade won't show up if the victorious army already has a lot of high leveled marbles
-Slightly buffed the peasant scythe's damage, it's still a very inconsistent and awkward weapon with poor defense but when it does hit it does a lot of damage
-The Medic's heal ability cooldown is now reduced by 66% instead of 60%, making them even better at healing mass amounts of units unlike the Surgeon who specializes in healing a few units but by a lot
-Bandit captain is now more balanced, their offhand dagger gained at lv 3 does less damage and they don't get a +10% speed bonus at lv 3 anymore (they used to have it to make up for their defensive vulnerabilities but the dagger helps take care of that so having both made them really op)
-Kingdoms without a king suffer less of a delay on their marble drops (3 seconds to 2 seconds) but this won't help them too much because their recruitment is still cut in half
-When alliances break apart due to the combined strengths of the kingdoms being too strong, a text will appear on top of the kingdoms' capitals (wherever their king is) that says "Backstab!" to help inform the viewer so betrayals don't suddenly come out of nowhere
Roblox Marble Kingdoms playlist: • Marble Kingdoms in Roblox (FANMADE)
suggest names for marbles here! https://forms.gle/RQaSjWP3qjwqe9Jb9
btw heres the link to the game, feel free to copy and play with it :D www.roblox.com/games/95783326477389
inspired by lost marbles: / @lostmarbles2d
music:
too many songs to list here! see pinned comment
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