07 - FBX FTW!! Essential Editing Techniques
Автор: regularmenthol
Загружено: 2024-07-12
Просмотров: 807
Hello all humans of the internet. Today we will learn how we can extract data from our FBX files to efficiently edit and manipulate our geo. Including a neat little trick for recycling the default FBX attributes to our benefit. Onward!
Note: This one went a little longer than planned, as I realized I needed to explain a bunch of stuff for it to make sense, so please forgive the abundance of meme content, lol. Still figuring out how to structure these things, so I appreciate your patience!
Tutorial Models-
https://skfb.ly/oUDoC
https://skfb.ly/oRxYI
More matrix info-
https://www.tokeru.com/cgwiki/JoyOfVe...
• Houdini - Matrices and Local Space transfo...
• [VEX for Algorithmic Design] E15 _ Matrix ...
00:00 Intro
00:47 The Golden Rule
01:27 Origin Story
02:21 The Opposite Approach
02:58 Match Size Deep Dive
05:07 Restore Transform
05:31 What's Happening Here?
06:03 Full Transform
06:48 Full Transform Setup
07:21 Intro to Matrices
08:26 Working With Matrices
09:05 Radians
09:42 Make Transform
11:57 Applying Our Transform
13:22 Outro
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