Unreal Engine 5 - Farming RPG Tutorial Series Part 22 - Visual Cues For Plant Watering
Автор: Crystal Clear Game Studios
Загружено: 2025-01-25
Просмотров: 308
Let's update the dirt plots to reflect their watered/unwatered states. then we'll throw in a simple check to see if when a crop is planted the ground is wet, and trigger it's own growth function
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