Modding KQ5 Part 1: Strategy, Tools & 1st Attempt
Автор: Voyager Dragon Gaming
Загружено: 2025-09-05
Просмотров: 96
While recording my playthrough of the King's Quest series, I realized that it would be great if the CD version of KQ5 showed text for its narration, like the original disk version did. This is a review of my attempt to mod the text boxes back into the game. I discuss my overall strategy, the tools I'm using, and a walkthrough of my first attempt at getting text output.
Full Playlist → • Modding KQ5
Github repo → https://github.com/mcmagi/kq5cd-text-...
Resources:
SCI Scripts Repo - https://github.com/sluicebox/sci-scri...
SCI Companion (official & documentation) - https://scicompanion.com/
SCI Companion (fork) - https://github.com/Kawa-oneechan/SCIC...
SCI Viewer - https://sciprogramming.com/scitools.p...
Official SCI Documentation - http://sciwiki.sierrahelp.com/index.p...
SCI Studio 3 Help - http://sci.sierrahelp.com/SCIStudio3H... (has more script docs under "Script Resources")
00:00 - Introduction
00:42 - Version Comparison
02:42 - Tools overview - SCI Scripts & SCI Companion
06:48 - 1st Challenge - Reviewing SCI code & text resources
10:22 - 2nd Challenge - Locating audio resources
13:28 - 3rd Challenge - Creating new text resource
18:24 - 4th Challenge - Adding Subtitle code
22:04 - 5th Challenge - Compilation
27:00 - Success!
27:38 - 6th Challenge - The First Letter
33:00 - Current Progress
33:36 - Next Challenge - Letter Positioning
35:37 - Conclusion
#gamehacking #kingsquest #retrogaming
Доступные форматы для скачивания:
Скачать видео mp4
-
Информация по загрузке: