Emulators Vs. Decomps/Recomps
Автор: Mr.Welbig659
Загружено: 2025-06-04
Просмотров: 61146
Lately we've been seeing several complete decompilations, and recompilations of select games.
A special privilege for those who are fans of such games as they consistently provide arguably the best means to play the respective games.
Emulation stood as the depatebly superior option due to how it may improve various games.
But now decomp and recomp may become a new norm once the tools to create them become more sophisticated and accessible with nothing more than an original copy of a game.
I wanted to take a look at a few of the decomps/recomps that i've played and lighty combat them against their pc emulated counterparts, to see which is the superior experience.
0:00 - Intro
3:04 - Super Metroid
6:36 - Super Mario World
8:41 - Link to The Past
10:39 - N64 Emulation
11:21 - N64 Decomps/Recomps
14:24 - Sonic Unleashed
18:22 - Outro
Links:
https://gamehistory.org/87percent/
https://github.com/snesrev?tab=reposi...
https://github.com/RadzPrower
https://github.com/stephini/SMAS_Laun...
https://github.com/HarbourMasters
/ i_went_through_1113_games_on_marketplacexb...
@PieStudios
Music Used:
World 5 - Super Mario Galaxy 2
World 6 - Super Mario Galaxy
Valley of Bowser - Super Mario World
Underground - Super Mario World
Maridia - Super Metroid
Dragon Road Night - Sonic Unleashed
Rooftop Run Night - Sonic Unleashed
Skytown - Metroid Prime 3 Corruption
Seal of Seven Maidens - The Legend of Zelda: A Link to The Past
Racoon City - Resident Evil 2
Menu - Star Fox 64
Underground - Super Mario 64
Menu - Super Smash Bros
Endless Possibilities (Instrumental) - Sonic Unleashed
Outro:
Menu - Frogger (PS1)
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