The Best F2P Go-Second Team | Live Arena 102–7
Автор: Dennis Cowfish
Загружено: 2026-01-09
Просмотров: 3134
Speed isn’t everything in Live Arena.
In this episode of Outsmarting Live Arena, we break down one of the most misunderstood — and most powerful — strategies in high-level PvP: Go-Second team compositions.
We’re currently sitting at 102 wins and 7 losses across accounts, and today I explain why properly built go-second teams can beat speed teams they have absolutely no business beating on paper — even as F2P.
You’ll learn:
The 4 core components every go-second team needs
Why Stone Skin, resistance, and effective HP matter more than raw speed
How revivers, disruptors, and survivable nukers work together
Real Live Arena examples, including a F2P go-second team beating the #1 ranked speed team
Pick & ban logic, target selection, turn order mistakes, and misplays that decide games
Why speed teams lose when they autopilot — and how to punish it
This video includes full Live Arena match breakdowns, draft analysis, gear logic, relic interactions, and decision-making explanations — not just highlights.
If you’re grinding Live Arena as a free-to-play player and feel hard-stuck by speed teams, this episode will change how you draft.
👍 If this helps your Live Arena drafts, consider liking, subscribing, and sharing it with someone who still thinks speed is everything.
This is Outsmarting Live Arena — see you in the next session.
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